A Line in the Sand [or in Typography]

Typically I relegate my rants to tweets or comments on Facebook, but tonight I felt compelled to elaborate about the goings on of typography these days.

I was walking home from my newly reinstated visual design job at Yelp (helping with a redesign – more on that later) when I came across a wheatpaste poster on Macy’s exterior that had type with hairlines down the middle of the letter forms. The poster was promoting a new layout to the store. Unfortunately I forget the exact phrase the ad used, but the exact text doesn’t matter, the style is the important factor here. This style of bisecting letters (typically uppercase) has become so ubiquitous and is bleeding into mainstream design, making it virtually inescapable. I guess it was only a matter of time… I had seen this particular inline style all over trendy portfolios and in too many ‘shots’ on Dribbble by really talented designers. This is a current typographical trend, so why is it bothering me so much?

My only answer to this is that I am seeing this as a trend now, and I know how fast it will burn out, yet define a certain subsection of a decade with painful obviousness. Twenty years from now we will look at this sort of glamorized ‘hiking trail map gestalt’ that has emerged in design and scoff at how dated it appears. I have a feeling that this typography treatment will have its day in the sun then burn an image into the ‘two thousand teens’ the same way Frankfurter Highlight will define 80s, or grungy type epitomizes the late 1990’s. That’s what bothers me so much, I already know the trend is waning and I want my fellow contemporaries to stop using it with such force.

As with all trends, I suppose, it’s painfully obvious how trendy it is, but just like last Friday night you can’t help but want to sing along, be a part of it all. That said, trends intrigue and scare me at the same time. Do I jump on this aesthetic train and remain relevant in the now, only to become obsolete in a few years and have my design be laughably attached to the exact year it was created? Or do I stick to the classics and my own style that I’ve honed for so many years? I am at an impasse where my age may be starting to show in my design, but escaping towards a trend could make me look even older as I ape the style of a younger set.

I like this new style and I fully appreciate those who hand build it into their work, I can’t seem to adopt it as my own. In fact, I just grabbed the closest typeface with an inline look I could find and threw together a graphic for this post. Although I respond positively to this approach, I cannot bring myself to use it in my own work. I applaud you young designers who can make it look fantastic in your own work, but it’s simply not for me. I guess let’s talk in twenty years.

Why Branding is Like Riding a Bicycle

The old adage is once you learn to ride a bicycle, you never really forget and you can hop back on at any time in your life and go. This is not at all what I mean when I say branding is like riding a bicycle. While it’s true you never forget, the challenge of branding is unique to each project and your comprehension of the brand or product is usually all wobbly and hard to steer straight without zooming headlong into a pile of gravel and scraping the ever-loving crap out of your knee. This metaphor is especially true for startups, so let’s get into it, shall we.

In March I was brought on board to steer the creative helm for a cool new company called Giftly. What is Giftly? Glad you asked, here’s the snippet from our How It Works page: Think of a Giftly like the cooler, more sophisticated, and smarter cousin to the gift card. You personalize and customize it, choosing where it works and how it looks. And you can send it via email, Facebook, or even by regular mail! It takes everything easy and reliable about gift cards, but makes for a vastly cooler and more personal gift. In other words: the Internet is finally making gifting awesome.

Our product is, in my opinion, breaking new ground in the most basic terms regarding money transfers, and is providing people with a whole new form of gift-giving. Needless to say, branding a concept that doesn’t really exist in the world currently can end up being somewhat of a trial-and-error process that takes awhile to materialize correctly.

When I was hired at Giftly, I needed to create a look and feel that blended the relatively old concept of giving gifts with the new idea of receiving a sum of money on their own credit card, activated via geo-location (e.g. actually going to the place the giver suggested to receive the money). To me, gifts elicit Christmases and birthdays past, a nostalgic trip with fancy wrapping papers and old yellowed photographs of happy people opening presents. Gifts remind you of the people who gave you the treasure with all sorts of memories attached that pull at your heart strings. I scoured through old catalogs and vintage magazines for ads selling goods of yesteryear and knew that this warm, old-timey feel was perfect for Giftly.

So I went to work picking a warm color palette reminiscent of the Atomic Age, the muted print style of old Sears & Roebuck catalogs and soft, yellowed newsprint of the 50s and 60s. I tried working with a few typefaces for the Giftly logo, and ultimately threw them all out for a completely hand-drawn creation, akin to the way type was more or less illustrated for paste-ups that would be photographed for advertisements. I sprinkled in some Futura to nicely couple with the hand rendered style to top off the look of that era. My mind was zeroed in on decades past to create the style for our ‘new-fashioned way of gifting.’

I spent the next few months shaping and molding every element of Giftly, bouncing between stylistic elements on the site and illustration motifs and while the overall presence of the site was generally appealing (albeit ‘washed-out’ according to some, but the subdued colors help the bright UI components like buttons and calls to action pop, in my defense), nothing seemed to fit together cohesively. And so our company wobbled along on this rickety framework that would get updated in a piecemeal fashion with every new iteration. With each mockup I created I was racking my brain to achieve the right gestalt to make the site flow together as one beautiful piece, one page to the next. In essence, I had created the right pieces, but the puzzle had become a jumbled mess that wouldn’t stick together. I was becoming increasingly frustrated by my own lack of visual vision.

To help calm me down and gain perspective on the iterative process that drives the core of any good startup, I started digging through the archives of my Yelp mockups from 2005. I spent 4 1/2 years as Creative Director at the review site where I cut my teeth on the interface design. Previously my background was as an art director at an ad agency where I specialized in marketing and visual design – I had stumbled into new territory moving out to the west coast. And to make matters worse, our Product Manager had quit a few weeks into my tenure, so I was tasked with fighting the usability fight alongside our CEO, Jeremy Stoppelman (while not a bad arrangement, this wasn’t the ideal situation). The hundreds of mocks I sifted through in my archives eerily paralleled the evolution I was experiencing at Giftly. The garish yellow gradients in the headers and the blinding red outlines of Yelp glaringly showed how naive I was to the brand early on in the process. But similar to Giftly, we were building a new service for users from scratch (crowdsourced reviews were fairly uncommon at the time). I had vacillated the very same way through the design process and it took a whole year to get on solid brand footing.

I was six years younger then, so perhaps the struggle didn’t aggravate my sensibilities the way it has as of late. Or maybe the success of the site and the subsequent years with a solid foundation underneath me had spoiled me in some way. In any case, I had a breakthrough at Giftly with the look and feel when, at one point, I became too busy to design one small section of our site, the jobs page. Our Product Manager, Mills Baker, took on the relatively simple, yet instrumental task in designing a page to announce our open positions. He deliberately rearranged the pieces of my puzzle to fit a new aesthetic that I was unable to see, and blew the doors open for all of the visual details to fit into place. We had finally achieved balance and were ready to coast in the right direction. This revelation was exciting and allowed our mockups to breathe life into all sorts of new solutions.

It’s funny how myopic you can be when you work on a singular project and how the everyday duties of your job can keep you locked into one way of designing. The ease of implementing old visual elements, no matter how wrong for the brand, seem to outweigh the innovative techniques you could be experimenting on. I also cannot stress enough how important leaning on key team members is to moving the brand forward. No designer is an island, and landing on an airtight brand is always a group effort. I like to think of part of my job as being a medium, channeling the perception of my coworkers into a workable whole, you just have to be open to hearing what they have to say and transform those tidbits into a flexible design.

The world of Giftly finally feels locked in to me now, and I feel as if my instincts are ticking the right way somehow. Both experiences seem to share the bicycle analogy and the story of how my agitation lifted and am free to move forward with confidence. Remember to just keep pedaling, and be sure to have an eye out for the potholes.

A Quick & Comprehensive Guide to Typography

This type guide is amazing, subtly funny, well designed and surprisingly quite informative.

99 Ugly Logos

I will not hide my distaste for 99 Designs. Not because I feel threatened in any way that this company is working towards my obsolescence, but because they’ve made my job to sell my perceived value all the more difficult. And it’s only going to become even more of a pain as they raise money and increase their traction and visibilty. Clients and companies already want to pay next to nothing for good design, but get beautiful, Apple design-like results. I will be the first to admit that good design is hard to quantify and due to its extremely subjective nature, the pricing gets real squirrelly real fast. But I am fighting an uphill battle with what I consider to be the new McDonalds of design. For dirt cheap, you can ‘crowdsource’ a dozen or so different style logos from alleged designers. Some are decent, some are cheap rip-offs of existing logos, others are just slapped together. And it’s no wonder they’re produced with a quick and dirty checklist of what the logo is supposed to communicate. This style of checklist is for ordering a deli sandwich, not creating a logo.

Effectively what this does is lower the communication between designer and client to a few bullet points and generic look and feel requirements. Then once you pay, you get around 30-60 different logos for roughly 1/3 of the cost in about a week. No conversations are had between client and designer, no real back and forth exploration. The whole design process has been watered down and the slapdash nature of how some of these logos are cranked out by designers undermines the importance of the true essence of branding.

My biggest complaint is that increasingly the perception of a logo has little to do with branding these days with companies like this out there. People are now simply filling out a checklist to send out to a few untested designers to get the company name to look better than if it were made in Microsoft Word, nothing more. When designing a brand I now have to explain why I cost more than $300 for 30-60 logos and why it should take longer than a week to produce a mark that will hopefully last a lifetime or more. Maybe I’ve begun to become old and curmudgeonly, but I see this design ‘innovation’ as a step backwards for the design community.

And the Award Goes To…

Who cares? I was rooting through a design magazine this weekend and realized it was the Self-Promotional Annual issue, promoting the best self-promo pieces by designers and agencies. A lot of great work is in there, to be sure, but why is it I’ve never had the desire to enter these things? I’m not afraid of losing out, hell I’d be happy to lose to some of that amazing work contained in the annuals.

When I was a student, I had a few things I entered published, but it was more to get my name out there and try and get a job. Now that I’m older and established myself in my career, it seems so useless to promote awards I’ve won, or even conferences I’ve spoken at. It’s all kind of fluff that nobody really cares to hear. Besides, it’s a huge pain in the ass to pick out and wrap up all the work, it’s expensive to submit a lot of stuff, and the payoff is so underwhelming. Mostly, I’m just (and I use this excuse a lot) too busy designing to want to enter contests or care about them. I suppose if you’re into it, good for you, good luck against the competition. But I’d rather be working than peacocking my work in some magazine that only designers read. For all you students out there who get starry eyed from design annuals, that’s just me.

Photo Lettering

Maybe the technology just needed time to catch up to this brilliant idea or none of the other font foundries were sharp enough to come up with a concept like this. But Photo-Lettering is here and is an awesome new way to pay a nominal fee to have a small bit of text in the font you want without having to shell out the (often times) hundreds of dollars an entire typeface costs. Typefaces are so expensive, that often times people don’t bother paying for them at best, and pirating them at worst. This is by far the best example of a foundry meeting the consumer halfway. It’s simplicity is so overwhelming, it made me slap my forehead wondering why I hadn’t thought of this years ago. You can type a word, your name or a simple logo and produce a vector quality version of the text that you can resize any way you want without losing quality. All for around $7.

This is like the iTunes model for letterforms, lowering the cost bar enough to get just the amount of letters you need and keeping stealing at a minimum. Good stuff. Brought to us by House Industries.

You finally get to see into my brain

Is that a good thing? I’m not sure. I’ve had other blogs and other writings of mine floating out on the world wide web for some time, but never directed at what I do best. Design. I’ve always held the stance that I shouldn’t be wasting my time evangelizing design and what makes good user experience and blah blah blah. I’ve never felt that I should be a prognosticator of what makes design work or stand on the soapbox about my experience. I’ve always felt that good designers should be designing. I rarely speak or write on the subject because I’m a big believer in the old adage, ‘Those who can, do. Those who cannot, teach.’

I’m happy to talk to anyone and describe my experience and give my two cents on what makes a good design, but I’ve always kept my soapbox under the bed. Hidden from the world. But times they are a changin’. Well, they changed awhile ago, I’m just old and slow to catch up. But it’s never too late right? Well, this is my new foray into recognizing that despite the number of brain cells I’ve killed over the years, I still have insight to bestow upon you kids. I’ve branded and developed UI for a big handful of startups, including my personal favorite, Yelp. I’m somewhat of a rarity in the fact that I come from an advertising background and had no interest in the startup world when I moved here. In fact, I even questioned Jeremy Stoppelman when he hired me by saying, “Are you sure you want someone like me to help design your company?” Who knew he would say yes and five years later it would be one of the best decisions in my life.

Anyway, enough of my excuses. I’m here now, ready to expunge my old ways and join this internet thing and share my design ideals with all of you. Just remember, I’m not always right, I’m just loud.

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